Official Oculus Rift DK2 Support Comes to Second Life
Second Life is Internet’s largest 3D virtual world developed by Linden Lab. The virtual world was launched on 23rd June 2003 and by 2014, it has gained approximately 1 million regular users.

The virtual word is free to access through Linden Lab’s own website and client programs, or via alternative Third Party Viewers. In Second Life, users create their avatars and interact with other residents, places and things. The world, also known as the grid, is explored and avatars get to meet new people, socialize, party, enjoy group activities, build objects, and trade virtual things and what not! Second Life comes with it own virtual currency called the Linden Dollar. Users can exchange it with real world currency. The virtual world is for people aged 16 and above.

In 2014 Second Life has continued to gain massive popularity all over the globe. To all the fans of immersive world, there is some great news! Second Life now has the official support for Oculus Rift second developmental kit (DK2). It will be playable on Oculus Rift virtual reality (VR) head-mounted display (HMD). Linden Lab developers incorporated first development kit (DK1) for Second Life via a ‘Project Viewer’ that enables users to use the Oculus Rift with all features of Second Life. In October 2014, their team officially integrated support for the HMD’s second development kit (DK2). Through the use of Project Viewer, people can enjoy a smooth immersive experience. Issues such as motion sickness with its positional tracking and low latency 1080p display are well resisted. The release is only preliminary and does not work with the direct mode. The developers stated that even though they are fixing the errors, some of them won’t be tackled until they receive the next SDK from Oculus Rift. As Second Life uses OpenGL in its browser, they cannot support direct mode in the Rift until Oculus releases a version of the SDK that supports that. There are still quite a few glitches in the system but the team is dealing with them and doing their best to provide an ultimate virtual experience in Second Life.

Oculus Rift – Second Life Teaser

For more information on how Second Life gets official Oculus Rift DK2 Support, please visit the following links:

http://vrfocus.com/archives/7831/second-life-gets-oculus-rift-dk2-support/
http://www.roadtovr.com/second-life-now-official-oculus-rift-dk2-support/
http://ctrlaltstudio.com/blog/2014/08/19/preliminary-rift-dk2-support-1-2-2-41183-alpha

http://virtualrealitytimes.com/wp-content/uploads/2014/10/Official-Oculus-Rift-DK2-Support-Comes-to-Second-Life-600x338.jpghttp://virtualrealitytimes.com/wp-content/uploads/2014/10/Official-Oculus-Rift-DK2-Support-Comes-to-Second-Life-150x90.jpgAnushay QaiserGamingOculus RiftSimulationsSecond Life is Internet's largest 3D virtual world developed by Linden Lab. The virtual world was launched on 23rd June 2003 and by 2014, it has gained approximately 1 million regular users. The virtual word is free to access through Linden Lab's own website and client programs, or via...VR, Oculus Rift, and HTC Vive News - Cryptocurrency, Adult, Sex, Porn, XXX