Owlchemy Mixed Reality Is like Nothing We’ve Seen
Owlchemy Labs is the proud creator of the fabulous Job Simulator video game that allows you do crazy stuff in different job environments. But while the game/simulator is a full load of entertainment, one can ignore the amazing technology behind that fuels the mixed reality magic.
Mixed Reality Is a Step beyond Virtual Reality
Owlchemy Labs believes that it is incredibly important in the long run to show virtual reality to others. What we usually see is the player’s perspective, but while is still something exciting, it can get difficult to watch, especially when the player makes sudden moves. Owlchemy brings the solution to how to show people what it feels to be in a Virtual Reality environment with Mixed Reality technology.
Virtual Objects Illuminate Non-Virtual Real People
Dynamic lighting that interacts with the player is among the most interesting Mixed Reality tools developed by Owlchemy. The in-game light illuminates players as if the light was real or they were part of the digital environment. These lights generated from the game engine can even cast shadows that look amazingly real.
Mixed Reality Transparency
Blending video footages into the game allow developers to alpha blending with the game engine, this translates into the ability to use translucent blending in real-time mixed reality. Owlchemy Labs claims that transparencies in mixed reality can allow cool visual effects like rain, smoke, or standing behind a window.
Green Screen Bounding
Green Screen Bounding is a tool that keeps track of the size and position of the green screens and it automatically compensates situations in which the camera films areas beyond the green screen. The tool allows people to spin their cameras without worrying about blending the real objects, walls, or ceilings, into the video. Thanks to this technology you don’t need to cover an entire room with green.
Smaller Green Screens, Bigger Filmed Scenes
Mixed Reality often requires a large green screen able to wrap around at least one of the corners. If your screen is small, you can easily catch a part of the real world with a shot. Especially if you use the third controller method, which allows people to film mixed reality videos with a moving camera.
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