Xbox Creator Nat Brown Joins Apple
Apple has hired former Xbox co-creator and ex-Valve VR Engineer Nat Brown. Brown broke the news about his new gig via Twitter stating that he was looking forward to continue working on his “obsessions” by focusing on all the applications of graphics as well as working with any other third parties who are using graphics on the Apple platforms.
ohai! so today I start at apple. a little thread if you're interested…
— Nat Brown (@natbro) July 29, 2019
Brown previously worked on the Valve’s VR team until early this year when Valve laid off over a dozen of its staffers. Valve had stated that the staff cuts were “an unfortunate part of business” but emphasized that these job cuts did not constitute “any major changes” at the tech company.
Brown worked with several social media companies before he joined Valve in 2015. He was the Chief Technical Officer at iLike.com and VP of technology at MySpace. In the 90s, he spent 7 years at Microsoft where he was part of a small team of engineers that developed the original Xbox which was known as “Project Midway” at the time.
It is not yet clear on the graphics-specific applications that Brown will be working on at Apple or whether he is joining the Apple shadowy Apple AR/VR team. Apple hasn’t divulged much on the hiring. But it is happening at a time when Apple has been ramping its efforts on a mixed reality headset which is the tech giant is repeatedly looking to launch in early 2020. Apple has made other notable VR-related hires in the recent past including Sterling Crispin who is the developer of Cyber Paint VR app and Arthur van Hoff who is a co-founder of Jaunt.https://virtualrealitytimes.com/2019/08/03/xbox-creator-nat-brown-joins-apple/https://virtualrealitytimes.com/wp-content/uploads/2019/08/Nat-Brown.pnghttps://virtualrealitytimes.com/wp-content/uploads/2019/08/Nat-Brown-150x90.pngAppleBusinessApple has hired former Xbox co-creator and ex-Valve VR Engineer Nat Brown. Brown broke the news about his new gig via Twitter stating that he was looking forward to continue working on his “obsessions” by focusing on all the applications of graphics as well as working with any other...Sam OchanjiSam Ochanji[email protected]AdministratorVirtual Reality Times