Google’s Seurat Brings High-End 3D Graphics to VR
Google’s Seurat can provide movie studios and video game developers with an easier way to bring 3D high-quality imagery to mobile Virtual Reality platforms.
Lucasfilm Used Google Seurat for its Stars Wars Movie
Seurat is able to break down complex three-dimensional scenes in order for them to be easily rendered on mobile devices. It makes it unnecessary to scale down 3D scenes.
Lucasfilm’s ILMxLAB studio used Seurat in a Rogue One scene, one that took over an hour to render on a PC, and now any decent mobile GPU can render it in 13 milliseconds. The Seurat tool reduced the scene’s texture size and its polygon count considerably.
“Seurat – named after the great French painter – makes it possible to render high-fidelity scenes on mobile VR headsets in real time. It uses some clever tricks to help you achieve desktop-level graphics or better with a mobile GPU. Seurat enabled ILMxLAB, the branch of Lucasfilm focused on pioneering next generation immersive experiences, to bring the cinema-quality world of Rogue One to a mobile VR headset. We’ll have more to share on Seurat later this year, so stay tuned.”
Seurat has definitely a lot of potential in the Virtual Reality industry, it could make it really easy for developers and creators to build more attractive virtual environments that current VR headsets can handle.
Source: Google
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