Author Archives: Rob Grant - Page 17
Snap Contemplating AR Glasses Powered by Generative AI
Snap, the Snapchat parent company, forayed into the XR market with the launch of its Spectacles photo-and-video recording glasses. In spite of their functionality and relative affordability, the device is…
Vive Focus 3 the First VR Headset to Support Microsoft Intune
HTC’s Vive Focus 3 will support Microsoft Intune, becoming the first virtual reality headset to do so. Intune is an enterprise device management solution that simplifies consistency and security for…
Samsung to Build Its own Metaverse Hardware in Partnership with Google and Qualcomm
At the Samsung Unpacked event today, the company announced that it is planning to build new ‘Extended Reality’ (XR) hardware in partnership with both Qualcomm and Google. The main focus…
KPMG Survey: Investors are Still Bullish About the Metaverse
A new KPMG survey shows that investors remain bullish about the metaverse. The report indicates most venture capital and institutional investors are planning to increase their investments in the metaverse…
Meta Quest 3 Headset to Have Color Passthrough Mixed Reality
The upcoming Meta Quest 3 headset will have a mixed reality color passthrough, Meta has now confirmed. In the company’s earnings call, Meta boss Mark Zuckerberg told investors that the…
Meta’s Quarterly Earnings Rebound
Meta’s Reality Labs saw a rebound in its revenues in the fourth quarter of 2022 although the performance is still below the 2021 levels which Meta attributes to “lower Quest…
Among US VR Has Now Hit 1 Million Sales Milestone
Developer Schell Games has announced that Among Us VR has now hit a key milestone, reaching 1 million sales since the launch of the game. Among Us VR was released…
Emperia Helps Fashion Brands Build VR Shopping Experiences
Virtual reality apparel shopping is becoming a thing, particularly in virtual games. The immersive retail startup Emperia wants to give brands tools with which to create virtual experiences. Emperia has…
Rec Room Building Optional Full-Body Avatars
Rec Room has revealed that it is currently developing full-body avatars although these won’t be replacing the existing floating beans. Rec Room was launched in 2016 and has had avatars…
Unity Introducing Platform-Agnostic Hand Tracking for Virtual Reality Developers
A Unity engine extension now allows developers to implement hand tracking on hardware like Meta Quest through OpenXR. Developers who use the Unity Engine for VR hand-tracking implementations now get…