Sony’s Project Morpheus Is Now Officially Named PlayStation VR
Sony has now set the official branding for the much-anticipated Project Morpheus VR headset. It’s official: Project Morpheus is now PlayStation VR.
The new name for the hardware was revealed by Atsushi Morita, president of Sony Computer Entertainment Japan, at Sony’s Tokyo Game Show 2015 press conference. Sony hopes to make PlayStation VR a “sensation.”
According to a press release statement by Sony following the said event, “The name ‘PlayStation VR’ not only directly expresses an entirely new experience from PlayStation that allows players to feel as if they are physically inside the virtual world of a game… The name ‘PlayStation VR’ also reflects our hopes that we want our users to feel a sense of familiarity as they enjoy this amazing experience. We will continue to refine the hardware from various aspects, while working alongside 3rd party developers and publishers and SCE Worldwide Studios, in order to bring content that deliver exciting experiences only made possible with VR.”
As of now, Sony has not yet disclosed any key information about PlayStation VR’s official launch date. It can be recalled that in June 2015, Sony’s head of worldwide studios Shuhei Yoshida disclosed that the company has not yet decided on when to launch the said VR device. In addition to this, Sony has also previously said that the consumer version of the VR device codenamed “Project Morpheus” – which is PlayStation VR – is expected to launch in the first half of 2016, although there has not yet been any detailed information on this. Despite lack of publicly available information on PlayStation VR’s launch, Yoshida is proud to tell about the development progress of the PlayStation VR: “We have 20 games that are playable at E3. We had to turn down more submissions from both third-parties and first-parties to prioritise what we wanted to show… The hardware is on schedule. Lots of games are being created. Some we are showing will hit the launch date that we haven’t decided as of yet. So it’s going really well.” In regards to the price, Yoshida previously said Sony’s aim was to go “at the lowest possible cost”. He said, “We are not talking about any specific number, but this is a console business. We try to provide the hardware at the lowest possible cost so that more people can come in. And so that developers can make games on to create the market. So we’ll have the same approach.”
For more information on the Sony PlayStation VR, please visit the following websites: