Reactive Grip Haptic Controller Lets You Feel VR
The Reactive Grip controller was developed by Tactical Haptics, and its last prototypes now attach with the Oculus Touch, the Vive Tracker, and a customized SteamVR tracking solution. The controller has a unique haptic feedback that aims to simulate the feeling of friction against virtual objects in your hands.
Vive Tracker and Oculus Touch Tracking
The Reactive Grip brings a sense of presence to VR that like no other controller on the market. The motion controllers grant the ability to generate force-torque-like feedback that is much more compelling than just a vibration feedback. It is simpler, cheaper, and with no space limitations of force feedback devices.
Reactive Grip is compatible with the HTC Vive, the Oculus Rift, and Sixense STEM tracking systems, but not exclusively, it also works with other tracking systems such as Polhemus or OptiTrack. The Reactive Grip™ touch feedback delivers an impressive new level of immersion and interaction to virtual reality video games.
“Current VR systems such Sony’s PS VR, Oculus Rift, and HTC Vive have brought eyes, ears, and hand input into virtual reality, but they are still missing immersive touch feedback. Reactive Grip™ touch feedback can enhance game interactions such as the kick of a gun, stretch of a slingshot or bow, the impact and resistance of striking an opponent with a sword, the contact and inertia of manipulating an object, or the tug of a fish when fishing. And we’re continuously thinking of new types of game interaction to incorporate with our haptic game controller.”
Says the company on its website.
The Software Developer Kit supports Unreal Engine and Unity 3D to allow an easy and quick adoption of the technology by all kinds of developers, researchers, and enthusiasts.