Meta Replaces Ghost Hands in Quest Home Environment with User’s Meta Avatar Arms
Meta has replaced the Quest Home Environment’s contoured translucent “ghost hands” with a user’s Meta Avatar hands.
The Meta Avatar software development kit (SDK) is available for any Quest app should developers opt in. It is already available in a number of games including GOLF+, PokerStars VR, and ForeVR Bowl. Eleven Table Tennis is also planning to incorporate it in its future software update.
The home environment in the original Oculus Quest only showed the controller without the hands. Later, a software update was added that incorporated the translucent and outlined “ghost hands” which has been in place until now.
With the software update v47, users will now be seeing their Mata Avatar arms and torso in the Home Environment at all times. A user’s Meta Avatar previously loaded in their invited party into their virtual home but it was not there in the single-user mode. Following the installation of the v47, you may need to reboot your headset for the new Meta Avatar arm feature to apply to your device.
Users who don’t identify with their avatars in their virtual experiences may not like the new Avatar hands. Also, if you are bothered by fake untracked arms in virtual reality, this won’t necessarily be a welcome feature. However, users who don’t like the disconcerting floating hands will love the new Avatar arms which now offer some consistency between the single-player and multiplayer modes of the Home environment.
The announcement blog post for the Meta v47 update states that the update will add a mirror to the Home that will allow the user to view and edit the Meta Avatar. These features are usually rolled out progressively over a week or so and users may not access all the new features immediately after installing the new update.