Meta Adds Hand Tracking Teleport Gesture to its Interaction SDK
Meta’s Interaction SDK now gets hand a tracking teleport gesture.
That Interaction SDK is a Unity framework for delivering high-quality common hand interactions for hand tracking and controllers.
The Interaction SDK has distance grabbing, direct object tracking, gesture detection, and interactable UI elements among others. With the SDK, users do not need to relearn interactions between apps and developers don’t have to reinvent the wheel when developing the apps.
The next Interaction SDK version incorporates gestures and visualization for snap turning and teleportation when one is using controller-free hand tracking. Such gesture-based locomotion systems serve in adding hand tracking to games and apps when a user is exploring the virtual world.
The user can point where they want to teleport by turning their hand to the side and extending their index finger and thumb while closing their other fingers to their palm. The teleport is performed by pinching the index finger to the thumb. The move is almost akin to the pinch click that is used in the Quest interface but in this instance, the hand is rotated.
Although some hand-tracking apps like Waltz Of The Wizard have already implemented their own teleportation gestures, the Interaction SDK enables any developer to integrate the teleport feature without having to build their own from scratch.
Check out the First Hand demo on App Lab to try out the hand-tracking teleportation system. The demo features several of the Interaction SDK’s features. There is also Chapter 2 that showcases locomotion functionality.