Author Archives: Sam Ochanji - Page 120
Virtual Reality Hit Puzzle Game ‘Moss’ Gets New Levels and Story Content for the Oculus Quest May 21 Launch
Indie video game developer Polyarc has revealed that its hit virtual reality adventure puzzle game Moss will have new content just in time for the Quest headset launch next week.…
Space Ops VR Finally Slated for 30 May Release
Fibrum, the company that is also behind the Desirium has announced last week that it will be publishing its latest project Space Ops VR on Steam on May 30. The…
Lenovo Unveils its New ThinkReality AR Headset for Enterprise Workers
Lenovo has launched the ThinkReality A6 augmented reality platform which is built for the enterprise market and can be put into training applications or fieldwork. The AR platform brings a…
Virtual Reality Can help Improve the Quality of Life of Dementia Patients
A new study shows that virtual reality technology can be beneficial for people who are suffering from dementia by providing them with rich experiences that are outside their physical settings.…
Virtual Desktop Quest Teaser: A Glimpse of the Virtual Desktop in Oculus Quest
The Virtual Desktop has been the stuff of imagination from the earliest days of the Oculus developer kits. It first made an appearance when it was released as a demo…
RiftCat’s VR Streaming Software Finally Released for iOS, But is it Too Late?
You will now be able stream PC VR content to an iPhone following RidgeCat’s release of virtual reality streaming software for iOS devices. This week, the company launched its much-awaited…
Top Five Breakthroughs in VR and AR to Expect in the Next Five Years
Virtual reality and augmented reality represent a next frontier in technological innovation and many of the leading tech giants are investing heavily into these immersive technologies including Google, Facebook, HTC,…
FeelReal Kickstarter Campaign Closes with $140,000 in Pledges, Exceeding Targets
Just a month after launching a Kickstarter campaign for a multisensory mask, FeelReal has just brought the campaign to an early end with $140,794 in pledges from 561 backers. The…
Average Headset Owner Spends 6 Hours Per Month Using their Virtual Reality Headsets
The average virtual reality headset owner spends just 6 hours every month using their device according to a report by IDC. Gaming accounts for the most popular use-case for VR…
Facebook Once Again Reorganizes Oculus Leadership
For the umpteenth time, Facebook carried out a reshuffle of the top leadership of its virtual reality arm, Oculus, this week. The technology company announced that Oculus head Hugo Barra…