Author Archives: Sam Ochanji - Page 72
SteamVR 2.0: Valve Teases New Generation SteamVR Platform
SteamVR New Dashboard Beyond its roaring success in 2019, Valve has also been busy in the background working flat out to expand its SteamVR virtual reality platform. Valve’s latest beta…
New Oculus Quest Update Enables Controller-Free Hand Tracking
Oculus Quest Update v13 Facebook is rolling out its newest firmware update for the Oculus Quest VR headset. The update fixes bugs and also creates new improved social functions while…
Sony is Closing Its PSVR Studio in Manchester
Sony operated its PSVR-focused studio in Manchester in 2015. The studio had been created exclusively for PSVR but it never released a single VR title. New Patent Suggests a Wireless…
Canon MD-20: Canon Reveals the AR Successor to the MREAL MD-20
The Japanese camera giant Canon has been selling an $82,000 enterprise augmented reality (AR) headset in the Japanese market since 2016 known as the MREAL MD-10. The company has today…
January 2020 Steam Survey Shows a VR Surge
Steam, the most popular digital store for PC games, has released its January 2020 Hardware and Software survey which provide further evidence that the virtual reality market is on a…
Lynx-R1 Standalone Mixed Reality Headset Launched: Specs Revealed, Price is $1500
The Parisian startup LYNX has unveiled its standalone Mixed Reality headset Lynx-R1. This is the first six-degrees-of-freedom (6DoF) standalone passthrough video augmented reality headset and it comes with a price…
Top Location-Based VR Entertainment Providers in the US
Overall, virtual reality hasn’t really lived up to the billing. The initial wild optimism has been replaced with a “trough of disillusionment”. Still, amidst the disappointment with the initial performance of…
VR World Has Reopened Its Flagship New York Location
VR World has announced the opening of the largest mixed reality experience center in North America. The three-floor and 12,000 square-foot flagship location is situated right in the heart of…
XR Startup Spatial Raises $14 Million in Series Funding for New Holographic 3D Workspace App
Both AR and VR are yet to reach the hardware and software “iPhone moment” that will take the technologies to the mainstream mass-market. However, it is not all doom and…
The Best Haptic VR Devices and Innovations for the Real Feel in VR Environments
Virtual reality has been undergoing rapid evolution over the years. This is not just in terms of the hardware performance and the range of experiences but also in the development…