Steam game streaming artwork from Valve, as Steam Link arrives in beta on Apple Vision Pro
Image: Valve

Apple Vision Pro owners can now stream their Steam libraries to the headset with an app made by Valve itself. The company has opened a native Steam Link beta for visionOS through Apple’s TestFlight program, giving the headset its first official Valve software.

There is a significant catch for VR fans. The beta streams traditional flat-screen PC games onto a large virtual display, and it does not run VR content. Any future PC VR support would depend on hardware Vision Pro does not ship with.

What the beta does

Steam Link works the same way on Vision Pro as it does on phones, TVs and other headsets. A Windows, Mac or Linux PC runs the game, and the app streams the picture to the headset over the local network while sending controller input back.

In a post on the Steam community forums, Steam Link developer Sam Lantinga describes the visionOS build as a native app and says it brings improved network performance and support for streaming at up to 4K. Games appear on a virtual screen that can be placed in the user’s space, and a panoramic mode wraps the image around the viewer, with an adjustable curve so players can choose how strongly the display bends.

Because the beta only handles 2D games, it does not need motion controllers. A standard game controller is the natural fit, just as it is on a television.

How to join

The app is not on the visionOS App Store yet. Vision Pro owners have to install Apple’s TestFlight app and then use the public invitation link Valve shared in its forum post. As with any TestFlight build, the beta can change quickly, and testers should expect rough edges.

A capable gaming PC with Steam installed is still required, along with a strong home Wi-Fi network. Streaming quality will depend heavily on the router and on how close the headset is to it, which is true for every Steam Link device.

Why VR is missing

Valve has been streaming VR to standalone headsets for years. Steam Link arrived on Quest 2 and Quest 3 in 2023 and has since expanded to Pico and HTC Vive standalone headsets. So the absence of VR on Vision Pro is not about Valve’s streaming technology.

The obstacle is input. Almost every SteamVR game expects tracked motion controllers, and Vision Pro is designed around hand and eye tracking instead. Lantinga’s post makes clear that the visionOS client is for 2D streaming only. According to Road to VR’s coverage of the beta, future PC VR support would require a supported motion controller, such as Sony’s PlayStation VR2 Sense controllers, which Apple added support for in visionOS 26.

That leaves Vision Pro users who want PC VR with the same unofficial options they had before. Community tools such as ALVR have been adapted for the headset, and open source streaming apps like Moonlight can also deliver flat games. None of them carry Valve’s backing.

The timing is interesting given what Apple shipped only weeks ago. visionOS 26.4 added foveated streaming, a framework that lets developers stream PC and cloud VR content with the best image quality where the user is looking. A future VR version of Steam Link would be an obvious candidate to use it, though Valve has not said anything about adopting Apple’s framework.

Valve and Apple’s headset

On the surface, the two companies are now competitors in high-end headsets. Valve is preparing its own Steam Frame, a standalone headset that also streams from a PC, alongside a new Steam Machine and Steam Controller. In February, Valve said a global memory shortage meant it had to revisit the pricing and shipping plans for that hardware, and it has not yet confirmed release dates or prices.

Bringing Steam Link to Vision Pro fits a pattern that has little to do with headset rivalry. Valve wants Steam to be available wherever people play, whether that is a phone, a television or a Quest. Vision Pro, with its very sharp displays and a user base that skews toward people with expensive PCs, is a reasonable place to extend that reach, even if it is a small market.

For Apple, the beta is a welcome endorsement. Vision Pro has struggled to attract major game developers, and an official Steam client gives owners access to thousands of PC titles on a giant virtual screen without waiting for those games to be rebuilt for visionOS.

For now, the practical takeaway is simple. Vision Pro owners with a gaming PC can try a cleaner, officially supported way to play flat Steam games in the headset today. Anyone hoping to play Half-Life: Alyx on Apple’s hardware through Valve’s own app will have to keep waiting.

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