‘Waking the Glares’ Receiving The Green Light
Through an ongoing Kickstarter campaign, indie developer Wisefool Studio is still generating funds for its new virtual reality video game called ‘Waking the Glares’.
Waking the Glares is an adventure based video game which is still awaiting the relevant amount of funds to get it officially released. But on the positive side – as a pretty good achievement for the developing team – Waking the Glares has been green lit on Steam Greenlight. The campaign on the website has been successfully completed which is a great win for the studio. This success means that Waking the Glares has received the sufficient amount of votes to be able to go on sale on Valve’s full digital PC store. Hopefully, the video game will be launched somewhere in September of 2015.
Waking the Glares has been constructed specifically keeping virtual reality technology in mind. It is a first person perspective game that is fully compatible with Oculus Rift’s virtual reality headset. The protagonist is called ‘Dawnfall’ who starts hearing strange and mysterious voices after reading a book that seems mystifying in nature. There are seven different chapters added to the game, and each chapter has an original thrilling environment and theme. All seven have been constructed carefully and are incredibly appealing visually. The players are supposed to follow this strange voice that Dawnfall hears throughout the entire seven chapters. The main challenges in the game include solving puzzles through the various stages and overcoming whatever obstacles Dawnfall will face within the long journey. A demo version of Waking the Glares is available on the game’s Kickstarter page.
Wisefool Studio has sent a message to its fans that have constantly supported their project. They were quoted saying “we’ll work hard to fulfill the players’ expectations and give them the beautiful journey Waking the Glares deserves to be”. Waking the Glares received the needed amount of votes within just 18 days of the game being posted. That in itself is a huge success for Wisefool Studio. But before Waking the Glares is officially released in the virtual reality world, the developing team still needs to collect an amount of €30,000 EUR by 24th December 2014. They have a long, long way to go yet but are hopeful that they will achieve their goal by the set time limit and will not go overboard. Hopefully, they will gain success in this venture and launch the game by the agreed upon date. Virtual Reality Times will keep following the progress of Waking the Glares and report back with all further updates.