Manus VR Launches Its Polygon Full-Body VR Tracking and Prime II Gloves
Manus VR’s Polygon, a recently announced suitless and real-time full-body tracking solutions along with the Prime II haptic gloves provide a complete, efficient and robust Virtual Reality system that is applicable in a diverse array of industries including engineering, manufacturing and the automotive industries.
Back in March this year, Manus VR had unveiled its Polygon Virtual Reality solution that was to be out into multi-user collaboration uses. Back then, Manus had announced that the Polygon full-body tracking solution would be released in June this year. It has stuck to the timetable.
The orders and licenses for the Polygon tracking solution can now be placed online. The company has not listed the prices for the full Polygon system but interested buyers can request quotes on the Manus site.
About Manus Polygon
The Manus Polygon is a full-body tracking solution that leverages the Vive Tracker pucks along with hand-tracking via a separate glove to provide end users with a full-body tracking solution for enterprise VR use-cases.
The system deploys 5 Vive Trackers with one tracker on each foot, one on the waist and on the back of each of the hands. The system also includes the Manus’ full-body inverse kinematics solver as well as the Prime II Series gloves.
Manus touts its system as one that is easy to set up and which removes the need for any full-body suit to realize full-body tracking which would normally require a more complex and costly VR bodysuit design. The Manus Polygon solution will also provide support for multiple users for multiplayer scenarios. It can also produce well-synchronized as well as accurately proportioned human avatars from data. This involves a 45-second calibration process with the finger tracking from the gloves capable of measuring 2 joints per finger with 11DoF tracking.
The Manus Polygon is an enterprise-focused haptic project so there likely won’t be any integration with some of the popular of Virtual Reality games.
When you buy the Manus Polygon pack, you will also get plugins that you can use to implement the system in Unreal or Unity. The one-year licenses for the Manus Polygon system can be got online via a request for a quote on the Manus website.
You can read our view review of the Manus haptic gloves here.