Sony Has Patented a Blockchain Trading System Ahead of the PSVR 2 Launch
Sony is set to introduce a digital asset trading platform in the run-up to the PlayStation VR2 launch next year.
Sony released a patent last week for an in-game blockchain trading infrastructure for trading and selling digital assets.
The Sony blockchain enables participants to buy in-game merch or characters. The blockchain trading platform will also allow participants to capture the gameplay moments like images and video clips and distribute these as NFTs.
The Sony blockchain trading patent also has a sophisticated distributed ledger that makes use of unique identifiers and metadata to ensure secure NFT trading. The patent filing states that users will be able to view the history of an asset including details such as its previous ownership, its visual appearance, and metadata.
The new Sony patent also promotes the monetization of notable moments from tournament sessions or gameplay by e-sport and gaming celebrities. Sony encouraged sports broadcasting giants such as ESPN to give fans the opportunity of owning iconic sporting moments as nonfungible tokens or as digital assets.
Sony’s XR Play
Sony’s patent request for a blockchain-based digital asset trading platform is coming in the run-up to the PlayStation Virtual Reality 2 headset launch in February 2023.
The PlayStation VR2 headset connects to its PS4 gaming console, enabling users to immerse themselves in high-quality immersive experiences. Various launch titles for the PSVR2 headset have already been confirmed. These include Horizon Call of the Mountain, Cities VR: Enhanced Edition, No Man’s Sky, and Star Wars: Tales from the Galaxy’s Edge among others.
The PlayStation VR 2 headset features some impressive specs including a 100-degree field of view and a 90-degree refresh rate. It also contains inside-out camera tracking, 4K high-dynamic range video, USB-C connectivity, and a Tempest 3D AudioTech spatial sound.
New Feedback and Input Tech
The Sony headset also has immersive haptic feedback technology. There are the accompanying DualSense controllers. In July this year, Sony also partnered with Tobii and integrated eye-tracking into the platform for hands-free input and navigation.
The Sony partnership with Tobii allows Tobii to scale up its advanced eye-tracking solution to a completely new gaming market, for both consumers and developers.
According to Tobii CEO Anand Srivatsa, the partnership with Sony has created a new baseline for immersive virtual reality entertainment and will bring the power of eye-tracking to millions of users across the globe.
Tobii also says its deal with Sony will account for over 10% of its capital in 2022.
Sony is experimenting with hand tracking for its second-generation virtual reality headset. A Sony patent filing in May shows an integrated technology for translating finger movements into spatial inputs.
The PSVR2 headset features integrated hand-tracking tech that completely recreates the hands of the user inside an immersive environment. The PlayStation VR 2 controllers can detect “key points” and generate a real-time digital template capable of reacting to the hand movements of a user.
Sony’s DualSense controllers use pressure-based touch inputs that can detect how the user is holding the PSVR2 controller and provide an accurate digital representation of the user’s hand.
The PlayStation VR2 headset is also built with artificial intelligence (AI) and machine learning (ML) networks that will complete the digital animations where the controller fails to detect its pressure points.
Preorders for the PlayStation VR 2 headset were opened in November and the headsets are expected to ship from February 22 to 28 in 2023.